May 29 Update β We've got something to say β and we finally built the place to say it β¨
Hello, to our creator, beloved ToonKit family! π We've been working hard behind the scenes β and this week, we're rolling out an update that brings us closer to you: more transparency, more ways for your voice to reach us, and a meaningful leap forward in image quality. Here's what's new.

π The ToonKit Blog β Now Open
We've launched the official ToonKit Blog, and it's more than just a news feed.
We wanted a place where we could be real with you β about how we work, why we build the features we do, and where we're headed next. So that's exactly what you'll find there:
- How we think and the way we work at ToonKit
- The intent and reasoning behind the features we've built
- Our roadmap β what's coming and what we're excited about
We believe the creators who use ToonKit deserve to understand the product they're building with. The blog is our way of making that happen.
π£ VoC Channel β Your Voice Has a Home Now
Have a bug to report? A feature you wish existed? Something that's been bothering you that you weren't sure where to send?
We've officially opened a dedicated VoC (Voice of Creator) channel β a space where you can share feedback, flag issues, and tell us what you actually want from ToonKit. No filter, no form overload. Just your honest input, sent directly to the team that builds this product.
We read everything. And we build accordingly.
πΌοΈ Asset & Cut Image Quality β A Major Step Forward
We've significantly upgraded our asset generation pipeline β going well beyond the previous Turn-3 character sheet foundation. Assets now carry richer, more detailed information about your characters, and that depth translates directly into cut image quality.
The result? image quality you won't find anywhere else.
If you've been waiting for the right moment to push your visuals further β this is it. Try it for yourself.
As always, we're here if you have questions or feedback to share. Thank you for being part of the ToonKit family.